Our case studies

Sunderland City Council

Built around what residents actually need

Sunderland City Council wanted one app to help residents get more from their city. Before building anything, we did the research to find out what people actually needed, then deliberately kept the app focused on doing a few things well. It shipped, it has grown to over 8,000 users, and we have run it as the council's delivery partner ever since.

Sunderland City Council work by Komodo

Success metrics

Residents using the app

The app now has over 8,000 active users, and has grown steadily since it launched.

Live and maintained since 2023

Shipped on iOS and Android, in production, with Komodo as the council's ongoing delivery partner.

Research before a line of code

Resident research and product strategy shaped what got built, before the app was designed.

Understandingthe challenge

Industry

  • Public sector
  • Local government

Platform

  • Mobile (iOS & Android)
  • Web

Services

  • User research
  • Product strategy
  • UX design
  • Brand & UI
  • Mobile development
  • Aftercare

Sunderland City Council wanted to give residents one place to get more out of their city: to find what is on, get around, park, and discover the things on their doorstep. A lot of that information already existed, but it was spread across different services and websites, and none of it was built around how people actually live day to day.

The council also knew the easy way to get it wrong: build a big app that tries to do everything, competes with the tools people already have, and ends up used by no one. Before committing to a build, they wanted to understand who their residents were, how confident they were online, and what would be useful. That meant starting with research, not a feature list.

The City of Sunderland app identity
Sunderland city centre
City of Sunderland brand lockup on red
Mowbray Park, Sunderland
Resident and visitor persona cards from the research phase
An empathy map for a frequent visitor
Category mapping of resident and organisation needs
The initial research, analysis and findings report
The user research report
Workshop outputs mapped against app categories
How-might-we idea generation and development
Prioritised feature ideas for the app
The app main menu structure
Low fidelity wireframes across the app
The onboarding flow in wireframe

We started by getting to know Sunderland’s residents. Working from the council’s own data alongside fresh research, we built a picture of who would use the app and how confident they were online, then mapped what they needed against what the council wanted to achieve.

That led to a clear decision: do a few things well rather than everything badly. Rather than competing with the apps people already have for maps or tickets, we focused on the jobs the app was best placed to do, parking, local offers, what is on, and the places that make Sunderland worth exploring. From there we designed the structure, the flows and the screens, gave it a brand rooted in the city, and built it for iOS and Android with a back-end the council’s own team can keep up to date.

The temptation with a city app is to build everything and please no one. We spent the early part of this project working out what people in Sunderland actually needed, then built the council something focused enough to be useful. We have looked after it ever since, and it is good to see it still growing.

Andy Greener · Founder, Komodo
The Sunderland crest drawn as a single-line illustration
App typeface specimen on green
Galano Grotesque specimen
The app colour palette
Illustrated Roker Lighthouse notification
A family day out in the dunes
Illustrated Wearmouth Bridge

Research first, a focused app, and a partnership that lasts

The part we are most pleased with is not just that the app launched. It is that it was built on an honest understanding of the people using it, and that it has kept earning its place. Growing from a standing start to over 8,000 users, and staying useful enough that the council has kept us alongside it, matters more than any feature count.

Doing fewer things well is harder than it sounds. It means turning down good ideas so the ones that stay are properly useful. That discipline is why the app still gets used, and why the work continues: we have kept optimising and extending it since launch.

Research led the build

Resident research and product strategy came first, so the app was shaped around real needs and how confident people were online, not a wish list of features.

A few things done well

Parking, local offers, what is on and places to explore, rather than competing with the apps residents already use for maps and tickets.

Live, looked after, and growing

Shipped on iOS and Android, grown to over 8,000 users, and maintained and optimised by Komodo as the council's delivery partner since 2023.

App screens across a grid of phones
Interest categories in the onboarding
Directions on the city map in hand
An event story screen
The Sunderland Empire auditorium
Points of interest clustered on the city map
An event detail screen
The app home screen on brand red
Walking route suggestion
Live city centre busyness and air quality
The what's-on screen with weather and air quality
Exploring nature and outdoors places
App icon tiles
Roker Pier and Lighthouse tour on the map

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